Fligby 2.0

Fligby 2.0

 

This is the official Flow-program for decision-makers by Professor Mihaly Csikszentmihalyi and ALEAS Simulations.

FLIGBY’s leadership development program combines video-game learning experience with benchmark-based competence assessment.

As an output of FLIGBY’s people analytics, with Metrix players and managers are given detailed feedback on their skills and managerial performance in the form of an only analytics platform and an auto-generated 42 pages Personal Report.
 

The platform offers a new platform for observing leadership behavior. As an output of FLIGBY’s people analytics, Players are given detailed feedback on their skills and managerial performance in the form of an auto-generated 42 pages Personal Report.

fligby.com

The content and the decision structure of FLIGBY have been designed to test, measure and develop 29 leadership and management skills directly during the gameplay. As an output of the game-based people analytics, players are given detailed feedback on the current state of their skills in the form of a Personal Report. At the same time, each skill is automatically also benchmarked against the average of the player’s cohort.
 

Since the publication of FLIGBY’s game-based people analytics the system collected and tested thousands of players’ leadership/management skills. With different algorithms we can get insights about management and leadership capacities at the level of the entire organization, down to specific employee clusters, and further down to the level of individual participants. The data is stored in FLIGBY “MAP” (Master Analytics Profiler).

By analyzing the data stored in the MAP, organizations can accelerate their learning processes and understand career patterns of their successful leaders. Having a deeper understanding of the actual skill set, those in charge of human resource management can tailor the organization’s training and development programs by building on the true strengths on their employees.